Michael's Music

Space Epic

This composition is for a hard sci-fi Epic Space show. The intent was create the build-up and beginning of a battle between two space craft.

Visualization Video
Audio-only

Fighting Back

This composition is intended for games and is written in layers. Each layer can be added and removed while the overall tempo, harmony, and melody continue uninterrupted.

Visualization Video
Audio-only

Only Half Heroic

This composition was created for my coursework at Berklee. The assignment was full symphonic orchestration of a self-composed piece. I opted for simply minor/phrygian harmony and melody that could convey a symphonic mood. The orchestration was done in Reason, with various sample libraries. A PDF of the orchestrated score is available upon request.

Visualization Video
Audio-only

Ascendent

This composition was created for my coursework at Berklee. The assignment was full symphonic orchestration of a self-composed piece. The orchestration was done in Reason, with various sample libraries. A PDF of the orchestrated score is available upon request.

Visualization Video
Audio-only

Stealth Game Presentation

This composition was created for my coursework at Berklee. The assignment was to compose music and produce sound effects for a stealth game. Music and sound were inegrated into the game using FMOD in the Unity project.

Ship Inspiration Presentation

This composition was created for my coursework at Berklee. The assignment was to create layered music inspired by the image of a space ship. The three layers were, “normal,” “battle,” and “low health.” The layers were integrated with variables in FMOD.